Halo 5 Guardians Overview
Halo 5 Guardians are not at all similar to the games that Microsoft has been selling for the past few years. Halo 5 was detailed in dark and aesthetically pleasing trailers. It a spinoff TV show, it previewed too. The story of these games is a tragic tale of Master chief who is the protagonist. His life is a series of twists and turns, against Jameson Locke, who is a character from the game and a new hero too.
The agitated plot and the unrealistic sci-fi is forgotten when the controller is given to the players. More than its predecessors, the Halo 5 feels better. For the series, it has also made a refresh welcome. To bring halo up to data, developers from the 343 industries made a lot of tweaks that were small while preserving the core that has helped set it apart.
Functions
The 33 industries of developers have gathered together and created the toughest combat Halo that anyone has ever seen. It had a lot of weapons that were sublime, with maps that were varied, an expanse and an intense mode of new multiplayer. And there have also been a few changes in the new mobility.
The Guardians in the game keep narrating the story that can’t be stood alone without the expanded universe of Halo. Although this is a little cringy. Overall, its performance, graphics, and plot are quite impressive.
In 80% of the 15 missions, the user plays as Locke who leads Fireteam Osiris. However, to fill that role, he does not have enough charisma. He is similar to the characters of the military in any other game. Instead of wanting anything for himself, Locke just wants to hurry up with completing the mission assigned to him.
One of the things that waste the potential of Halo 5 is the lack of hero with a cause. At times, the plot could be unclear and complicated. The new threat is not so black-and-white that is one of the most interesting things about it in its motive than the Covenant, the forerunner, and the flood.
Another best thing about the storyline that is new, is that it is refreshing to hear a different voice than the previous game narrate stories about the universe of Halo. The user will also get to learn backstories about the characters such as how Osiris who is a twenty-two-year-old Spartan learned the Elite languages.
The way they convey stories is believable and neat, despite the chatter in the background. However, it is quite unfortunate that the same treatment is not given to the blue team of Master Chief.
It is quite surprising that the backstories of the characters were not applied to the logs of audios because of how intriguing they are.
After winning the battle, the user my wander around the diverse locations of Halo 5 searchingly for skulls that have thoroughly been hidden away. Then he would realize that he still had to search for them in other rooms as well, pathways that were hidden, vehicles, weapons and much more.
Halo 5 possesses such a design, that it intrigues its users to play the game again and again. It is also well-suited for players who are four in number. However, this is only possible if the user is online.
Pros
- Combat holo that is classic
- Movement mechanics and the new co-op blend in well together
- Set pieces are amazing
- Most gorgeous visuals from the Xbox one
- Addictive Arena with modes of warzones
Cons
- Some sequences are clumsy
Conclusion
Halo has never intrigued its users so intensively in the past fourteen years since its launch. The updated graphics, arsenal and mobility mechanics that are great give the players a touch of modernization without completely diminishing the classical vibes of Halo.